Roguesonne is a roguelike game inspired by the Carcassonne board game where you can build your own unique world to explore.


Created by Valentin S.  for 7DRL 2024 game jam.


Art: https://kenney.nl/assets/1-bit-pack

Music: https://nicole-lyria.itch.io/medieval-rpg-themes

Comments

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Oooh, love the idea! Quick question - is there a way to discard my current tile and redraw in the event I get an unplaceable tile? Or do I just need to start the run over? (I got a dungeon edge before I got a dungeon entrance, which prevented me from moving forward.)

Ahh, never mind! I realized that the "grass" side of the dungeon can be placed adjacent to other grass on a subsequent run. I've definitely struggled to complete larger dungeons, but it's also not a bad idea early on to create small ones where you take minimal damage in order to build up a supply of potions.